Pull rates in the Pokemon TCG matter because they help you plan your budget and set expectations. Ascended Heroes has several hit tiers, and the big chase cards can take a lot of packs to find. The numbers below are community estimates based on large pack openings, so treat them as averages, not guarantees.

Important note about odds

Even if a card tier averages “1 in X packs,” you can still go many packs without seeing it, then hit two close together. Luck swings are normal, especially in smaller openings like a booster bundle or an Elite Trainer Box.

Confirmed feature: God Packs

Ascended Heroes includes God Packs, and they follow a set layout:

  • 3 Mega Attack Rares
  • 7 Special Illustration Rares

Mega Attack Rares also take the rare holo slot in a normal pack, which helps explain how the “hit slot” works when you pull one.

Estimated per-pack pull rates by hit tier

Here are the most widely shared per-pack averages for the main hit tiers:

  • Double Rare: about 1 in 5 packs
  • Illustration Rare: about 1 in 8 packs
  • Ultra Rare: about 1 in 17 packs
  • Mega Attack Rare: about 1 in 33 packs
  • Special Illustration Rare: about 1 in 91 packs
  • Mega Hyper Rare: about 1 in 1,000 packs

Estimated pull rates for special reverse patterns

Ascended Heroes also has multiple reverse-style patterns that show up at their own rates. These are useful to know if you are collecting specific reverse types.

  • Reverse Rare: about 1 in 7.6 packs
  • Reverse Uncommon: about 1 in 2.8 packs
  • Reverse Common: about 1 in 2.3 packs
  • Poké Ball Rare: about 1 in 6.0 packs
  • Poké Ball Uncommon: about 1 in 3.7 packs
  • Poké Ball Common: about 1 in 2.0 packs

Any big hit vs the exact card you want

This is the part most people underestimate. Pulling any Special Illustration Rare is one thing, but pulling one exact Special Illustration Rare is much harder because you are competing with the whole SIR pool.

  • Any Special Illustration Rare: about 1 in 91 packs
  • One specific Special Illustration Rare: about 1 in 2,002 packs

If you are chasing one exact card, it is normal for it to take far more packs than you expected.

What these odds look like in common opening sizes

These are rough expectations based on the per-pack averages above. Your results can be higher or lower.

Booster bundle (6 packs)

  • Double Rare: about 1 hit
  • Illustration Rare: about 0 to 1 hit
  • Ultra Rare: about 0 to 1 hit
  • Special Illustration Rare: usually 0 hits

Elite Trainer Box (9 packs)

  • Double Rare: about 1 to 2 hits
  • Illustration Rare: about 1 hit
  • Ultra Rare: about 0 to 1 hit
  • Special Illustration Rare: usually 0 hits

36 packs

  • Double Rare: about 7 hits
  • Illustration Rare: about 4 hits
  • Ultra Rare: about 2 hits
  • Mega Attack Rare: about 1 hit
  • Special Illustration Rare: often 0, sometimes 1

Chance of pulling at least one Special Illustration Rare

Using the “about 1 in 91 packs” average, here are rough chances of seeing at least one SIR in different pack counts:

  • 9 packs: about a 9% chance
  • 36 packs: about a 33% chance
  • 100 packs: about a 67% chance

This is why it can feel normal to miss the biggest tier even after a lot of packs.

What we still cannot pin down perfectly

There are two areas where public info often varies:

  • The exact frequency of God Packs across all product types and print runs
  • Whether certain sealed products have consistent “guarantees” in every region

If you track pulls, keep notes on product type and pack count, and look for patterns across large openings, not just a single box.

Tips to get the most fun per dollar

  • If you want one exact chase card, buying the single is usually cheaper than chasing packs.
  • If you enjoy variety, open a mix of products and focus on completing binder pages by rarity tier.
  • Track your hits by tier over 50 to 100 packs to see how close you are to average.
  • Trade duplicates early while demand is high.
  • Set a pack limit before you start opening so the hobby stays fun.

Frequently asked questions

Are these Ascended Heroes pull rates guaranteed?

No, these are community averages, so your results can be different in either direction.

How often do Special Illustration Rares show up?

The most common estimate is about 1 in 91 packs.

How hard is it to pull one exact Special Illustration Rare?

A widely shared estimate is about 1 in 2,002 packs for a specific SIR.

Do God Packs exist in Ascended Heroes?

Yes, and they are known for having multiple high-tier cards in a single pack.

Can I open 36 packs and still miss a Special Illustration Rare?

Yes, that is normal with a 1-in-91 average.

What should I track if I want to log my own pull rates?

Track pack count, product type, and hits by tier, and compare results only after larger sample sizes.